Daniel Joseph is currently a Ph.D. student and researcher at Ryerson and York Universities in their Communication and Culture program. He is also a member of the Counterpublics Working Group at Robarts Centre for Canadian Studies at York University. He has written extensively about the politics at the heart of the knowledge economy, independent video game development, cultural policy and contemporary philosophy. His dissertation is on how digital distribution and marketplace platforms like Valve Corporation’s Steam change and reshape how play and work are discursively understood and materially practiced.

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